The helmet itself has several major flaws.
The eye external sculpt has been sharpened. The vocoder area, and the paintjob associated with that is WAY off.
the paintwork on the frown, the vocoder and the ears, along with the missing details in the sculpt.
this is indeed a cleaned up sculpt. It is not an accuracy derived sculpt.
It has the handedness in the arms, and the leg individuality of the Brian Muir, but it lacks in the detail, and has been made larger in comparison to
the originals, in the kit form there is that extra 1/4 inch in some key parts, and the AB looks to have been enlarged.
more to come.
It is like looking at an expert combining the TE with the RS, and then adding a twist.
overall the armor is like a choosing between a weird EFX sculpt and An EFX.
it's like.. " Game over man. It's a bug hunt" Bishop... if we only had help.
and on the other side of the coin is this.
The sculpt overcomes many of the problems I've seen before. So while I might not like certain aspects of the ANOVOS sculpt helmet
I do have to thank them for a quality product that is in many ways as a helmet to be up to 501 standards.
The anovos sculpt is a wild new entry to the fan sculpt market. as this clearly is not derived or recast.
Yet includes the offset cod vertical line, and the abdomen details.
The forearms are funny because they are close, but far away.