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ukswrath

Detachment Staff[Staff]
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Everything posted by ukswrath

  1. Looking good Florian As for the shin installment the most common method are thighs, boots then shins in that order. If the armor assembled correctly should be able to flex them open far to get around your legs and boots without any issues. Hope this helps
  2. Glad to hear more kits are on the way. Looking forward to your build
  3. Coming along nicely Brad. As for the shins this photo should help, it's from a WTF kit I built last year.
  4. That's a silencer Glen lol
  5. lol. E6000 is a life saver, I still use it on a majority of my projects.
  6. You using E6000 or CA?
  7. AH! Shingate my favorite memory lol
  8. My ATA shins are long on the outside, so yea they can differ between suppliers.
  9. It would be nice if someone was making them.
  10. Updated Anovos, beta kit, first one to receive it with the actual order.
  11. haha I'm the same. Watch all the crazies run the price up, or not, then sneak in the last 3 seconds and place the bid I'm willing to pay and BOOM! it's over and 95% of the time I kill it.
  12. Looking great Shawn, loving the inner suspension
  13. The red primer is so menacing, love it
  14. Yea I'm not counting on anyone getting it right the first time
  15. Shins: long half positioned on the inside. Basically, in your photo switch the "R" and "L" marked sections
  16. Looks like I'm heading on over there for the follow ups
  17. Looks awesome!
  18. This will be Spec Ops I'm suspecting
  19. Anyone taking bets who'll come out with the costume first and how many times it will need to be revised for accuracy? lol I'll wait a little longer this time
  20. No, it's not a requirement unless the armor came with it and yours doesn't
  21. No worries, just making observations. Keep up the great work
  22. Looking good Chris. Helpful hints. 1. The Vcoder should have more of a curvature to it, your is a bit vertical. 2. The step at the area of the rank bar is too square, should be more subtle in transition. As a matter of fact if you could soften up the edges in most areas it would look more accurate. Keep up the great work
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