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Everything posted by Darth_Nickel
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Proposed Change - Side Gap Language
Darth_Nickel replied to Daetrin's topic in FISD Expert Infantry Badge (EIB) Requirements
Not that it makes a lot of difference, but I beleive the poll should have closed after tomorrow. It was opened on 1/27 and was to be open for 2 weeks. 2/3 was 1 week, 2/7 is the end of 2 weeks. -
Proposed Change - Side Gap Language
Darth_Nickel replied to Daetrin's topic in FISD Expert Infantry Badge (EIB) Requirements
My 2 cents. Plastic looks much better, and frankly this is about looks. The majority of the EIB requirements are about looks, so this was a natural evolution. Sure there are other materials that are white that can cover the gap, but in my oppinion the intent was to make it look like the armor and improve the overall look of the armor. That said - I vote for plastic and all EIB be required to update. I voted for 12 month to allow more than enough time to complete the upgrade. -
Hand plates and thighs hassles
Darth_Nickel replied to marstehow's topic in Assembly, Mods, and Painting
I too use the garters (although, I like the ones you posted Terry... I might have to upgrade....) The downfall... it seems to make my hose run more... and I can never get that line on the back of my leg to line up just right... -
Bending your arms in armor
Darth_Nickel replied to Agent RayBans's topic in Hard Armor (General Discussion)
I get some of the worst "armor kisses", as Paul would say.... Cat like, we are not. Pretty darn cool looking.. we are. -
Imperial Commandos
Darth_Nickel replied to nothingrecorded's topic in Hard Armor (General Discussion)
pretty funny... who are these masked men??? -
Classic "Tall Trooper" Syndrome
Darth_Nickel replied to StopThatShipLOL's topic in Hard Armor (General Discussion)
no, it's more of a mod. I'll take some pics and when I get a little further, I'll create a thread in the mod area. I don't know if it will turn out or what. It's not been "easy", but I think it will be cool. -
Classic "Tall Trooper" Syndrome
Darth_Nickel replied to StopThatShipLOL's topic in Hard Armor (General Discussion)
I'm 6'3" and use the FX thighs. I want to try the RT thighs. From some pics, it looks like they may actually be a bit bigger. I've also got a little project that I'm SLOWLY working on. I am extending a spare set of thighs. If it works out, I'd be happy to do it again for someone else. It would remove the need for any shim, make them longer for less black, and perhaps even a little more better shape than the standard FX thigh. I don’t know… It does require a paint job, so either you would have to paint your armor to match or live with possible multiple shades of white. -
Can Devcon Plastic Welded pcs be separated?
Darth_Nickel replied to JTKenobi's topic in Assembly, Mods, and Painting
after putting them in the freezer and/or using a chisel, I find the easiest next step is to send a note to tuperwaretk..... get 2 new parts and not make the same mistake -
Flexible TM armour
Darth_Nickel replied to troopermaster's topic in Build Threads Requireing Maintenance
Paul - this is an amazing trooper break through. I can't wait to see more. Well done man. Well done. -
Don't worry about the chipping... it will chip. Just be careful, it chips easy!!! HDPE by nature doesn't hold paint well.
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TK-6546 Requesting Elite Status.[61][AP]
Darth_Nickel replied to tatooine's topic in Request Expert Infantry Status
looking good trooper!!!! well done. -
The problems I've had with CA is that over time it seems that the stress of the joint will break the glue loose. I've not had good luck with a metal to plastic bond using CA. It can hold, but the strength is not great, and I've had the metal parts pull away in time. Now a snap that is attached to the actual plastic and a CA bond to plastic on plastic.. it's like a ROCK. When attaching a snap through plastic, be sure you have a "rod" long enough to clear the plastic. This will be sure that the snap connection is good as well, so you don't have a case of popping the female or male connector off the back on the snap. Remember that Plastic on plastic bond for CA is like a ROCK... it's not a fun fix.
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Cloth Belt Assembled.. but how to I make it stay?
Darth_Nickel replied to TK3202's topic in Assembly, Mods, and Painting
Thanks Terrell. I didn't realize that. Looking at reference photos, I just assumed that it was in the standards. -
Cloth Belt Assembled.. but how to I make it stay?
Darth_Nickel replied to TK3202's topic in Assembly, Mods, and Painting
Be sure that you add rivets for the holster. They don't have snaps on them. The holster is actually riveted to the belt where the straps are on the inside of the belt. For elite status, you need to have the holster riveted to the inside of the belt with 4 rivets (2 on each side) and use the brown strips of leather for the straps. -
Cloth Belt Assembled.. but how to I make it stay?
Darth_Nickel replied to TK3202's topic in Assembly, Mods, and Painting
Darryl - Here is how my belt attaches to my ab. There are 3 snaps on the hard front of the belt. Then I have a small piece of Velcro that is sewn into the front that matches up to the center of the ab. Then once the belt is tight, it stays in place. The hard part about the removable belt is you need to make sure you are centered when you put it on. The Velcro in the front serves well on the duel purposes. -
No, it's not the same price as a TE2. The eFX is more for a collector, and I would not recommend trooping in it at all. I've got the MR LE (which is the same as the eFX LE). It's heavy (fiberglass) and tight (with all the padding). It looks great on a shelf, but you would be much happier with a different bucket when trooping. I "think" you would be happier if you got Ooe that would be lighter, one that you can add fans to, one that you could add a voice changer to, etc...
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Noel is right. No one has the skills until they do it.... I'm here to help ya too DJ. You are not too far away from me It's really not too difficult, but it does take time. So if number 1 is the main factor, then well.... ya know. But with time, you will find yourself with a nice result.
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my 2 credits DJ... get it dirty with bondo, and repaint the bucket. There are a lot of mods you can do on a CE to get it looking really nice, so I think it's best to really get into it.
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FX Rebuild/Restoration[*FX]
Darth_Nickel replied to Darth_Nickel's topic in Build Threads Requireing Maintenance
Thanks guys for the compliments. It means a lot. It looked like it was an older helmet. The plastic was really yellow under there.... check out some of those pics above. I think that rules out any MR question. The vocoder really lacked definition. I added a sculpting resin (magic sculp), cut the groves/lines again and added the second little ridge toward the neck as well. Paul - I agree. I don't like the look of the FX. It's just...well... wrong. I DO like the overall size for bigger people, but the FX just doesn't cut it. I've tried to correct some of the points that really get under my skin, but it's still FX.... I do like how the ridge came out on the back. That helped a bit. -
FX Rebuild/Restoration[*FX]
Darth_Nickel replied to Darth_Nickel's topic in Build Threads Requireing Maintenance
Thanks Thayne. For the 4th tooth, I have to keep them pretty small. It's hard because there really isn't any "dent" there so if it gets too big it looks like what it is... I cut a hole in the frown I will take a file and see if I can clean them out a little better. -
FX Rebuild/Restoration[*FX]
Darth_Nickel replied to Darth_Nickel's topic in Build Threads Requireing Maintenance
Thanks Thayne. I guess there's not a ton of interest in this. o well... Here are some of the updated shots. Starting to add the details. I've painted the traps, vocoder, frown. I've got to add the ear caps, lenses, ear screws next. -
AND Stormtroopers....
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shimmery-green looking lenses
Darth_Nickel replied to TK1491's topic in Assembly, Mods, and Painting
I like it a lot. Nice find. -
FX Rebuild/Restoration[*FX]
Darth_Nickel replied to Darth_Nickel's topic in Build Threads Requireing Maintenance
Here is the Top Coat complete (for now) I'm now working on painting the details. I just got the black on last night, so I'll start to add the gray to the frown and traps. I don't know if you can tell in these shots, but I've already outlined the areas in pencil. Just a little trick I picked up here... -
FX Rebuild/Restoration[*FX]
Darth_Nickel replied to Darth_Nickel's topic in Build Threads Requireing Maintenance
And with a shot of primer to check the progress. I saw a couple cracks and I still saw the "ripple". I'll continue with another round of bondo.... This was the best shot of the cap ripple I think... After lots of sanding, buffing, bondo, sanding, buffing, bondo... bondo.. sanding... This is just the primer, buffed and ready for the top coat. One item of interest... the vocoder. Since it's molded onto the plastic, which is odd for an FX... it didn't have good definition. I decided to resculpt it on the helmet to provide a little more to it. I also added the "second" bump beat the neck trim... just for fun. I don't have a picture under the bucket yet, but I will... Continued next post