Jump to content

ChrisThePropGuy

501st Stormtrooper[TK]
  • Posts

    137
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by ChrisThePropGuy

  1. Moulds are printed should have some pulls by end of the week. Im looking at the hand plates and Im not sure if I added too much curve? Thoughts?
  2. I have! First pictures I saw actually.
  3. The back. I havent added the very small detials yet including most of the small cut outs. If I cut them now I cant go back and edit the form as easy so want to get the shape right before doing final detail.
  4. Chest I had done a while ago when I did my R1 TIE. Im feeling a little more confident in it not being too thin and straight as a lot of other ones are but I cant tell if the ortho shots have squashed it too wide now. Toying with the idea of casting in the shoulder recepticals or casting them with the straps. Havent decided yet.
  5. Here is the Bicep. Please note I havent added the interior overlap and seam yet. I may make the inset recess on the cover strips thinner and smooth the hard corners a bit more buit Im just exploring the correct forms at the moment so just sussing if Im on the right track before I do nitty gritty. Im not 100% sure on the armpit cutout, should it be more pointy/less rounded?
  6. First up is the shoulder. I noticed where the raised strip is on the bottom, it isnt a hard edge either side and is soft. hard to explain but I hope I got that right. Going off some images from celebration they dont seem to be completely symetrical and have a very slight wonkyness to it if Im not mistaken. Mainly in the curves on the right where it siits agianst the chest.
  7. Well its been almost 6 years since the initial TK build and Ive explored pretty much all I wanted to with that. Im very proud of it but I need new challenges and things to work towards to avoid stagnating. I recently set a goal to have all the R1 kits designed and hopefully in kit form by next year for the 10th Anniversary. I have had some bits and pieces made for other kits so Im slowly going back and redoing stuff to build up the parts catalogue for the TK. A little about the timeline of what to expect: To start off with Ill show off the renders as well as WIP to ensure that the design is PERFECT. I want feedback from anyone and everyone. The OTTK kits are sort of locked in to how theyre produced as accuracy to form comes above all else but with this we can add some QOL things that will make building and trooping easier! Not having made new era costumes before I want to know pain points and what you feel is missing or is needed in a new kit! I am planning to do the kit as mixed media in terms of material. All simple forms will be vac formed however the intricate detail and things that require sharp edges will be done in flexible urethane. I would like to eventually mould the Vac bucks and do Polyurea casts in silicone moulds however I need to do more research as Im not sure if people would be willing to pay 2+ thousand just for a kit if thats what the cost will be. But its on the table. I need to ensure that there is no V2, and it gets done right the first time! The armour will be done first and then the helmet as I expect the helmet to take a very long time. Ive recently completed a Patrol helmet that I have stacked up against Sams original renders and the proportions are bang on so its a great starting point to mod the files back to a TK. Im aiming to start printing moulds by end of year as thats when the weather is good for resin printing. and I will have less on that will distract me! Looking forward to bringing my expertise and experience to this kit. I know I had to be ready rather than just pump and dump another kit and the time is now!
  8. It will work but there is a much bigger learning curve Sent from my SM-G991B using Tapatalk
  9. I mean it is primarily a CGI software but its great for hard surface modeling. Stuff like Solidworks and Fusion are great only if you are a surfacing ecxpert though. I find accurate results are much easier here. If I need a functional prop or super accurate tolerances, I use the others.
  10. 3ds max Sent from my SM-G991B using Tapatalk
  11. Y'all ready know whats goin on
  12. Wow, better than the ones I do!! You can tell you couldn't have squeezed anymore time and care into this. Well done. Sent from my SM-G991B using Tapatalk
  13. Well I did it, will still need some work but its very close.
  14. It's close, but I feel off with the eyes still and can't figure it out. The brow is still a little low I know, the construction leaves a gap in the top that doesn't hold the trim as tight as the stunt I've noticed? Sent from my SM-G991B using Tapatalk
  15. Yeah I figured the cap is a little low. There's defos a 4th tooth on the right but mine is still too noticeable so I will have to tone it down a bit more so. The width of the teeth might be due to me using 2mm plastic. Thanks for the overlay though. I'll probably finish this one off and do another comparison. Sent from my SM-G991B using Tapatalk
  16. Most if not all stunt helmets had the bump including the one this was derived from. Not exclusive to the rs helmet. Sent from my SM-G991B using Tapatalk
  17. Ok here is the mock up, would have likes to do ears too but I havent pulled any yet. Its just taped together so I think the brow is a little low. Makde with 2mm ABS as I like how it excentuates the softness in areas.
  18. I think this will be a big help! I actually have an old folarno helmet on hand but Im pretty sure that was fan sculpted so not keen to draw comparison from that. If you can help me pinpoint the differences that would be awesome as Im having a hard time getting all of them. I missed a couple of these so big thanks!! I think Ive got the frown right but Ill test the waters with the proto, that eye one is really good!
  19. I might take you up on that but weary to copy how another maker has converted it. I managed to get a pull done so will do a proto mock up and maybe we can take it from there to see what looks off.
  20. So Ive finally remoulded my faceplate to make a stunt variant. Im aware of the major overhauls that were done like teeth filling and the stunt bump removed but I am aware that there are some other details that are not present/modified. I have reached out to many to try give me a clear cut answer but most are gate keeping exact differences or tell me its entirely different, however there are still many similarities between the two face plates. Currently I have the following list of changes but want to know if I missed any: - Fill side teeth - lessen undercut where teetch meets chin area - lessen undercut around tusks and where tusks meet cheeks - Fill and lessen undercut in tears so tear detail is no longer shown - round off inside top corner or right eye - round of outside corner of right eye (towards bottom where it meets the tear) - smooth surface - Make dip under left eye more shallow (Im unsure if I sand the eye down or fill the cheek but signs point to former) Please let me know if you have any info. Im pretty sick of being told look at them side by side because its very difficult to overlay them and find differences when pictures are fairly scarce and not taken from the same angle. Also difficult to tell if something was actually modified or is a variation due to abs material or how it was put together. @Sly11 @wook1138@TheSwede @gmrhodes13 any of you guys know someone who might be able to help?
  21. Thanks for the detailed response Glen! Lucky enough I seem to have gotten over the line, I will defos keep these in mind for future builds. Thanks for everyone whos been reading along, hoping to bring some more content this year.
  22. Haha very chuffed to have you do the honours mate, thank you for all your help.
  23. https://www.501st.com/members/displaymember.php?userID=28185&costumeID=49 Tk-33625 requesting detachment access
  24. As promised better pics, you guys are the first to see. As you can see the details really speak for themselves! These ones are prototypes as I’m still learning how to use the material and these paints, so they aren’t 100%. It’s very delicate and precise work. These ones are for sale minus the ABS version as that is serial #1. If you are interested in picking up one of these first edition PP's shoot me a PM on here or FB. These won’t go into production till next year however the line-up we will be offering will be as follows: Black/Khaki PP Kits PP Finished Helmets (any variation you like) ABS 1.5mm Helmets ABS 2mm Helmets Full kit with PP Helmet Full kit with ABS Helmet Lots to choose from! Excited to make some more of these and continue to offer Anons great work. ANH PP Stunt ANH ABS Stunt ANH PP HWT/ST ESB PP Stunt
×
×
  • Create New...