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An old kit, but does it check out?


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Greetings and salutations!

 

One of the reasons for my return is that a friend of mine gave me a nearly complete TK set. If my old knowledge and discernment haven't failed me, it's quite likely an old FX kit or it's direct competitor from back in the early 2000's, which name has escaped my memory. I've seen posts or guidelines urging people to steer away from them, as they're not necessarily up to scratch anymore. I must make it work, however, as my budget will not allow for another purchase. I will do my best to document my progress here (slowly), and how I worked towards the best, most accurate, build I can manage. 

 

Here's what I have observed so far:

The helmet is likely out of spec, but as it's missing most of it's trim, this might be the ideal opportunity to convert it for accuracy, and if not, I'll buy a modern kit.

All extra hardware is long lost, so it must all be sourced.

All I have is the plastic and a few ancient stickers, which don't seem very accurate, based on recent searches.

The plastic is lovely and thick, with no yellowing at all.

 

I put this build here, as I do not know if the armor can be built towards an ESB spec, or ANH stunt spec. Some advice on this would be invaluable.

 

Pictures up as soon as I can.

 

I will appreciate every bit of help and advice I can get. 

Edited by Squirrel
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A few threads which may be of interest, some items may have changed due to CRL updates, we don't see many FX builds these days, best to check them against what you have in your hands, CRL's here https://databank.501st.com/databank/Costuming:FISD_CRL

This thread will help you find accessories and build info

 

 

 

Thread on using 3d party host for images due to forum attachment restrictions

 

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5 minutes ago, gmrhodes13 said:

A few threads which may be of interest, some items may have changed due to CRL updates, we don't see many FX builds these days, best to check them against what you have in your hands 

 

 

I do not have authorizations to view this topic, sadly.

Was it this? ----> https://www.whitearmor.net/forum/index.php?/topic/12478-HOWTO:-Easily-make-your-FX-Armor-EIB-acceptable

I don't have access, sadly. :(

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3 minutes ago, Squirrel said:

 

I do not have authorizations to view this topic, sadly.

Was it this? ----> https://www.whitearmor.net/forum/index.php?/topic/12478-HOWTO:-Easily-make-your-FX-Armor-EIB-acceptable

I don't have access, sadly. :(

It is quite an old thread, 2010, moved to outdated section of the forum, copy and pasted below:

 

HOWTO: Make your FX armor Expert Infantry

 

I get this question asked a lot so figured now was a prime time to write it up. Obviously the helmet has to go in toto, but since that's an all-out replacement and usually taken care of in one fell swoop, and the fact that most already have swapped out their helmet, Id like to focus solely on the armor.

 

Despite what people may say, making your FX armor EIB acceptable actually takes little effort, money, and time. You can pretty much buy everything you need for $60 and an hours worth of work, or if you have time can do it for about $20 and an afternoon. Lets break it down!

 

1. Replace the ab plate buttons

The ab plate buttons that came with the FX kits are the wrong size and color and need to be replaced. Fortunately this is pretty easy on the FX kit and you have several routes you can choose from:

 

1. Easiest way buy them completed. You could contact other armor makers and buy pieces separately

 

2. Next Easiest - buy plain buttons and use decals

You can buy plain buttons from Tandy. They need to be 7/16" in diameter. You can then buy decals from TK-4510 instead of painting them for $3

Button Decals : https://trooperbay.com/trooper-abdominal-plate-decals

 

3. Least Easiest - buy plain buttons and paint yourself

As above, you can buy a set of 9 buttons from Tandy and paint them yourself.

Painting guide: http://whitearmor.net/forum/index.php?showtopic=8117

Where to buy paints: trooperbay https://trooperbay.com/costuming-supplies/painting/humbrol

 

Maximum cost : $20

Effort : 10 minutes to 30, depending if you buy or build

 

 

2. Replace the plastic belt

Like the ab plate buttons, this is a pretty straightforward fix if you buy a belt or you can save some money and make your own.

 

Making a Belt

HOWTO: A guide to making a canvas belt : http://whitearmor.net/forum/index.php?showtopic=665

 

Maximum cost : $40

Effort : 20 minutes or more, depending if you buy or build

 

 

3. Correctly mounting your holster

While most holsters have full straps, in A New Hope (which most troopers do) the belts are actually fastened from behind using rivets. This is a very cheap mod and you there are many ways to achieve this look.

 

If you are doing an ESB trooper, simply wear it on the right instead of the left ($0 cost and time). If you are doing an A New Hope trooper this look can be achieved by simply cutting off the outside strap (free, 5 minutes) and then fastening the holster to the belt like shown in the picture below as a guide:

2R6Gc44.jpg

 

You can use rivets, Chicago screws, or even snaps. The rivets need only be seen on the outside, and you can even use velcro if you wish on the inside to make it more secure.

 

Maximum cost : < $5 in materials

Effort : 10 minutes or less

 

Pretty easy so far

So far it's been pretty easy and the above steps will instantly make any FX based stormtrooper look more accurate and impressive. Some choose to stop there, but there are two more mods that will need to be done to make that FX kit Expert Infantry.

 

4. Cutting the butt plate

While the cheapest mod to do, this is really the only one people hesitate on and it often takes two people to get it to hang correctly. While there is a seam line on the back of the FX back plate, it's too high and the cut should actually be lower down, about 1/4 to 1/2" below the belt. You can see this in several shots.

http://i690.photobucket.com/albums/vv261/pbpicsandvids/TK-RightSide.jpg

UQwORLX.jpg

http://i149.photobucket.com/albums/s58/kwdesigns2/NEW TK Build/KevsEIB7.jpg

 

While the pictures above only show the strapping for the kidney to the butt plate, some people (including myself) also use a strap that goes around the front of the waist to keep the sides from flaring out. Ideally one could use a heat gun to properly shape it, but a strap works well too. Also depending on your body type you may have to put a little bit if padding in the butt plate to get it to sit correctly (OK, maybe just me and my small butt :-)).

 

Regardless of whichever route you go, this is an inexpensive mod in that the cost is just those pieces of velcro or strapping that you use to secure it. The time is the biggest factor, as while cutting it only takes 5 minutes it can take up to 30 to get it to sit correctly.

 

5. Shimming the side gaps

Of all the armor makes, the FX has the largest gap between the ab plate and the back plate. Fortunately this is pretty easy to solve with some extra plastic sheets. While clones advocate a seamless join, FISD is not so picky and simply using a plastic shim is acceptable. There are several routes that people use:

 

1. Buy spare ABS/HIPS from whomever made their kit (guaranteed to match the armor)

2. Buy spare ABS/HIPS from a plastics store (perhaps cheaper)

3. Use spare ABS/HIPS that they have laying around. The plastic belt that gets replaced by using a fabric belt is often an ideal candidate for this.

4. Buy a cheap plastic sign from a home improvement store and paint it to match

 

 

Here is a simple fix that a person used as a starting point. Remember it just needs to look good from the outside though it's always a good idea to make these changes more robust as time and budget allow.

UrdFpxT.jpg

 

Conclusion

And that's it! It may seem a lot at first, but after going through it you'll wonder what all the fuss was about. Whether you decide to buy everything you need or create all the pieces from scratch, these changes will really make your FX armor kit pop and breath new life in to it, allowing for many more years of enjoyable trooping to come.

 

Where to go next

I'd like to encourage those that haven't taken the plunge to make these changes to do so. Making your FX Expert Infantryman qualified actually is relatively inexpensive and not that hard.

 

Not enough you say? Yes, there is even *more* you can do to pimp out that FX kit, from adding side snaps on the ab/kidney to adding return edges to the chest and other parts, but these aren't required for EIB.

 

What do you think?

Everyone - we on FISD staff would love to hear what you think of the above. Was it easy to follow? Did you like the changes once done? Let us know!

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  • 3 months later...

Ok, I got the old FX(?) helmet together, a lot was lost over the years before I got it, is it worth converting?

https://drive.google.com/file/d/1r7bgNk1tb9vR7bylNDoyRcYAGZUUPq9I/view?usp=sharing.

https://drive.google.com/file/d/1r3E8pXg21IoQ_mOz64jHWGulhHsG9gMn/view?usp=sharing

https://drive.google.com/file/d/1qzJetphpEhLxZBZ2wu8E5eKNnCduNJOB/view?usp=sharing

 

I've found trim kits online, but if it's not even close, I'll just make it an art project.

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4 hours ago, Squirrel said:

Ok, I got the old FX(?) helmet together, a lot was lost over the years before I got it, is it worth converting?

https://drive.google.com/file/d/1r7bgNk1tb9vR7bylNDoyRcYAGZUUPq9I/view?usp=sharing.

https://drive.google.com/file/d/1r3E8pXg21IoQ_mOz64jHWGulhHsG9gMn/view?usp=sharing

https://drive.google.com/file/d/1qzJetphpEhLxZBZ2wu8E5eKNnCduNJOB/view?usp=sharing

 

I've found trim kits online, but if it's not even close, I'll just make it an art project.

Unfortunately your links are not working, you need to give access to them

 

From the CRL

  • FX helmet is no longer permitted for new approvals.

 

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2 hours ago, gmrhodes13 said:

Unfortunately your links are not working, you need to give access to them

 

From the CRL

  • FX helmet is no longer permitted for new approvals.

 

 

Apologies. I must have missed that line when reading the CRL. Then a new bucket is on the list!

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