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Johnny Karate

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Posts posted by Johnny Karate

  1. vor 3 Stunden schrieb Sly11:

    Hi John

     

    You should start a build thread in the correct area based on the version of costume you are building (TFA or TLJ)

    Then place a link from it to here and rename this thread as your research  and discussion thread.

    If you need assistance in changing the title I am more than happy to do this for you.

    Simply shoot me a PM so we can discuss.

     

    Great work on this by the way, looks like you have a few members and staff pretty excited with your work :duim:

     

    That makes sense! I will get in contact with you! Currently juggling responsibilities as a father of twins (5 weeks old) and life. Printing progress is a bit slow :D

    • Like 4
  2. I FINALLY managed to get a decent listing up on Etsy for the files, if anyone is still waiting for this... Meanwhile, I'm printing this suit for myself as well. I would love to have this thread turned into a build thread. 

     

    https://www.etsy.com/Die3DSchmiede/listing/1089257123/first-order-stormtrooper-3d-print-file?utm_source=Copy&utm_medium=ListingManager&utm_campaign=Share&utm_term=so.lmsm&share_time=1632673906184

     

     

    • Like 4
  3. Am 24.9.2021 um 02:08 schrieb Ripper_L:

    It looks amazing! I'd be happy to do some test-prints for you :P

    Did you print any other parts than the helmet so far? And what measurements does the biggest part have? I can print some huge stuff on my CR-10 max, so I'm really looking forward to your files. :)

     

     

    I'm prepping the files for printing right now and I have printed the Abdominal Section to test out how the boxes will fit... Looks good so far. The size of the individual parts is of course dependent on how you scale it. The Chestpiece won't fit on my Anycubic Predator and it has a 38cm Diameter Buildplate. But my Chiron will probably be able to handle it with 40cm rectangular buildplate...

    IMG_2670.jpg

    IMG_2671.jpg

    IMG_2672.jpg

    • Like 3
  4. vor 20 Stunden schrieb gmrhodes13:

    Nice work, also the rear of the forearms are different 

    TLJ arms.png

     

    Differences are being discussed in the TLJ CRL update thread ;) 

     

    Thank you for the link to the CRL discussion! I was aware that in TLJ there were 2 versions of the forearms visible: the old style and the one you referred to. I see now that for level 3 clearance, the costume has to have the new style forearm. I will add that as well, so people can choose which one they would like to go with.

    • Like 3
  5. vor 20 Stunden schrieb gmrhodes13:

    Bit hard to make out the cod, some references here

    Anovos TLJ                                       Anovos TFA

    jKgl5bV.png?1        0OVShNg.jpg?1

     

    cods.png

    cod.png

     

    Notice the two raised lines/angles

    codsss.png

     

    zkTcubn.jpg

    Yes, it is hard to make out. In some of the frames in the movie it looks like the ridges are more pronounced and in some they look very smooth. I added a side by side comparison of the two Codpieces I made. Left is TFA, right is TLJ...

    cod side by side

     

    • Like 3
  6. Okay, I promised some pictures so here goes: I made some screen captures of the whole TLJ suit version assembled. The changes to the TFA suit seem minimalistic, but they are present:

    The most obvious would be the helmet of course. The more subtle changes were made to the Bicep (overlapping, rounded edge), the forearm Picatiny-style rail (Torx-screw), the Codpiece (more narrow and slight ridges visible), the Thighs (overlapping, rounded edge), the Thermal Pack (cylinder length and color scheme). Just have a look at it and let me know what you think.

     

    untitled12untitled11untitled10untitled9untitled8untitled7untitled6untitled5untitled4untitled3untitled2untitled

     

    • Like 1
  7. vor 11 Stunden schrieb TheDecisiveRaindrop:

    Have you taken your files to an online repair service? That might help fix those issues.

    No, those usually mess up the mesh even more... It's not a hard fix to do by myself and I can make it easier to print in one go. The abdominal boxes have not merged with the abdominal armor as they should have. I'll be done with that today. I'd rather do it myself and have full control over the outcome ;)

     

    • Like 1
  8. Okay, just to let you guys know: I am reviewing the individual files for maximum printability and I ran into an issue on the Abdominal Section. Some meshes were colliding, causing gaps and holes in some slicing programs. I use Cura, Ideamaker and Simplify3D. While Cura usually handles those issues really well and forgives some mesh defects (like overlapping volumes), Ideamaker and S3D are not as forgiving. While I'm on it, I will make the abdominal boxes separate. That way it is easier to print and post process. I saw that the updated CRL features those as well (finally)...

     

    Hang on, I will give an update with pictures soon.

    • Like 2
  9. Okay, holy **** I haven't been on here for a WHILE and my inbox was full with questions about this armor thread. Truth is, i did finish the model and somebody who wanted to make vacuum form molds of the armor wanted me to model it exclusively for him. I agreed on that since he "hired" me. After that the guy did not hold up his end of the deal and the whole project got so frustrating to deal with, that i stepped away from it. Until then I had modeled the TFA as well as the TLJ options of the armor in close contact to some people from the 501st to give feedback for the models and keep them as accurate as possible.

    I was contacted by someone on this forum through my FB profile and we talked about the possibility to make the files available. I am currently going through my files to make them easy to understand for anyone who will be printing the for themselves. I will set up a digital download through my etsy page (https://www.etsy.com/shop/Die3DSchmiede). I have made a mold for the TLJ helmet but haven't sold anything for a while because I was busy elsewhere.

     

    To anyone who tried to contact me: I am sorry for not getting back to you. And if you are still looking for this armor file, this is your chance to get on board.

     

     

     

    • Like 3
  10. Over Christmas and New Years I've been busy with family stuff and friends. I did manage to squeeze in some printing and post processing time though. On the left is the first test print that I've made of the helmet. On the right is the updated version in ABS. You can see the registration shape for the "Nose" pretty well here. Don't judge me for not sanding the welding marks :D the nose will cover them up anyways.

     

    IMG_20180103_152648

     

    • Like 2
  11. On 1.12.2017 at 10:54 AM, The5thHorseman said:

    Of course, and believe me I understand that it still requires work. I'm just a bit bitter because so far I had to struggle for all my 3D models with reference pictures only, which takes twice more time, and makes things harder when it comes to interpret details. Actually, if someone was ripping the F-11D model from Battlefront II, he could probably create a better blaster model than mine in less than a week of work and without even bothering with reference pictures.

    Also, I took a look at all the pictures you posted over the RPF, and my only advice would be to make the yoke proper. Instead of how you have it now (ANOVOS v1 style) it should be full across the chest like a second, inner chestplate.

    I modeled a lot of stuff now and I know how much of a pain it is by only going after reference pictures. I have recently finished the young Boba helmet from the animated series and that took me about a week.

    final.png.e34aae1f12391c1f492fe03162daf67d.png

     

    As for your idea about the yoke being an extra inner chest plate... that is actually not a bad idea. It would add stability as well. I might do that.

    • Like 1
  12. 20 hours ago, Benjamin Low said:

    Cool!... Another Sean Fields in the making.

    Am I missing something here?

    21 hours ago, heartstopper85 said:

    Interested in following this, I'm curious about the whole process from bottom to top.

     

    What do you do make the file print it, mold it, than cast it or am I still thinking in terms of other types of props. Never 3d printed anything but keep thinking about getting into it someday

    I am just going to print the file and post process the printed parts (sanding, painting etc.) to make them wearable. No molding and casting required.

     

    On 28.11.2017 at 10:05 AM, The5thHorseman said:

    Won't say I'm impressed. Basically, all the most challenging and difficult work of proportions and shapes was done only thanks to the game model. At least you're honest about it.

    Yes, a lot of the painstaking work was sidestepped, I agree. But having a good reference model, even with textures only goes so far. Creating a high poly 3d printable model with all the details (especially the helmet) was a long process that took quite some effort.

  13. Hello all,

    First of all, thanks for having me!

    I've been lurking around the forum and seen some amazing builds. I grew up watching Star Wars with my Dad and made my first Vader suit when I was 12... from papermaché and cardboard. I couldn't find the picture of it but let me say... I needed some more practice :D

    I've been doing props for 4 years now and a while back I decided to go for a 3d printer... find out to model my own stuff.

     

    Over a year ago I wanted to make a File for the new Storm Trooper Armor for myself that would be approvable for the 501st. Reference was scarce (for polygonal modeling) and I just made the Helmet back then. It was pretty decent but some details were off and the shape of the dome wasn't 100%.
    A buddy of mine sent me a low poly game model to look at and it came with textures. That was awesome because that gave me something to start with. A lot of details on the textures were just right and the overall proportions looked correct. I used it as a base reference to make my own model. I have sinced tracked down the origin of the model and I believe that it was JakeGreen163 on DeviantArt who made it available.
    I've since had help from some dedicated Star Wars Costume Pros who pointed out various mistakes and things to improve at.
    A lot of hours and dedication have gone into making this a very high quality model, as close to the real thing as possible.

    501st, here I come :D

    Some details on the model: 
    - The hexagonal structure on the Helmet would have been really hard to model and post process, so I came up with two 3d printer-friendly solution. 
    First: A glue-on solution: The hexagonal structure is printed flat and then glued in place. 
    Second: The hexagonal structure can be inserted into a small undercut and is held in place by the "Nose"-section.
    If you don't understand what I mean, look at the pictures.

    - Visor-Stencil: I have a vacformer but I figured, since it is not a requirement for the 501st approval to have a bubble lens. I could just as well make a cutout for the visor since that is easier to apply a black tint to. So I made a stencil that would fit just right.

     

    I already printed the helmet. I'm prepping the rest of the suit next. Progress on this will not be super fast because I print a lot for customers as well.

     

    TFA Helmet:

    ep7 3ep7 2ep7 1

     

    TLJ Helmet:

    ep8 3ep8 2ep8 1

     

    Hexagonal inserts:

    hexinsertshexespnghex

     

    Rest of the suit:

    ST13ST12ST10ST11ST9ST8ST7ST6st5ST3st2ST1

     

    Helmet with undercut that even Anovos was missing until now:

    undercut

     

    • Like 3
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