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RubenElshof

501st Stormtrooper[TK]
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    6
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About RubenElshof

Profile Information

  • Gender
    Male
  • Location
    Netherlands

Standard Info

  • Name
    Ruben
  • 501st ID
    18212
  • 501st Unit
    Dutch Garrison

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564 profile views
  1. Number 1 thing I wish before I started; A trooper's suit is never done. Never... Ne-ver... My tips next to all the above; Take your time, don't stress is. Measure twice (or more) and cut once. Check and re check reference at the CRL and books/websites. (Also be surprised how ugly the TK's actually were). You have a potential centurion in your brown boxes (highest level of accuracy) if possible; go for the closest to screen accurate as possible. It will be worth it. If you don't know what to do, can not find certain info; ask around! We've all been there and we all love to help. First time; use E6000. Very easy to apply and to correct mistakes in the first few minutes. Also if you really made a big error E6000 is easy to clean off. Also if you cut 90 degrees corners (leg armor, knee armor plate, some parts of kidney etc) always round it off. Maybe drill first and cut towards that, straight edges are easy to crack/will crack. But most of all; enjoy the build! After this it will only be sweating, not bending and kicking against things below your waist
  2. I agree with Giskard8 above. I own a doopydoos resin cast because I wanted to aim for an accurate blaster and also feel like I am holding 'something' in my hands and not a toy. But after a few years of trooping I would say; give the foam or 3D print a shot. The resin cast can become quite heavy holding it for a hour and more. Also in your holster it will swing a bit and pull some on the belt. Another pro about the 3D is that most of them are ready to add/install Blast FX. (I know 3Dprops NL does so) It all comes down to personal preference, and troop pattern indeed. If you give out your blaster to other people for photos easily I suggest going with something more sturdy or easy/cheap replaceable such as the rubber or 3D print. Yesterday I saw an F-11D from a fellow trooper fall into pieces since he gave it to a cinema vistor. But since he 3D printed his one he could easily and quite cheap repair it. Each options has pro's and cons.
  3. TK 18212 requesting permission! https://www.501st.com/members/displaymember.php?userID=26658&costumeID=124
  4. Hi all, this is my first time into a TK build and I what a few questions regarding the forearm trimming. I am working with the RS propmasters kit and I have read some of the topics on this forum but a few things aren't quite clear to me yet, hope you guys can help me out: Do I need to cut the wrist end of the arms straight? (red line, but than ofcourse following the shape of the arm, not this very horizontal line in photoshop) Or leave them like it is now? I now followed the edge from the mold. I think that I should make a straight edge but I just want to be sure about this. Also; do I need to cut out the half circle at the back to give my arm more space? I have seen it on some forearms but I can't find a good ref. The infamous longer right forearm of RS: I know to cut the wrist part, but do I cut it like this?; What about the back piece? Where do I need to cut that? There is no hard line of where the "return edge" stops and the arm piece begins. Is my pencil line correct? And sometimes I see people use only the outside coverstrip but sometimes also a strip on the inside, what is common to do with the RS kit? These forearms are giving me a lot of headache hahah. But its nice to have some progress! Hope you guys can help so I can troop with you guys soon, Cheers, Ruben
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