OP (MV) Post #43: Helmet Face Work   Recently my life has been so busy that I found that the only time available to make and any progress on my build is during my lunch break at work, so I decided to utilize our deserted Art Workshop. We are between semesters here at the College/University, since COVID delayed our spring term until the beginning of February, so the 2D studio has been TK central. Thus the work in this update occurred in short 30-60 minute sessions over several weekdays
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