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Crema’s INC and Plasma Thrower build


crema

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I’ve been gifted a set of TK kit that has been badly assembled and painted, and I wanted to revive it by making it into an Incinerator set. 
I have gathered references from in-game model and I’ve started some modeling to make Plasma Thrower (flame thrower) printable and be able to install electronics too. I will post the progress on the model when it looks decent enough. 

Here is how the kit looked when I received it:

8gdPmL4.jpg

 

I finished trimming shins to fit me and I realized I can make it closed all around and still wearable and look proportional, which was surprising. Never been so thankful to my small feet. I am tiny for sure though, being 5’2”….

UPYBmkD.jpg

Edited by crema
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  • 2 weeks later...

I had quite some progress but didn’t have good enough pics to post until now!

 

A whole lot of removing the rivets done by previous owner was done, reassembled, and the size was reduced a quite lot to fit my small build. 
 

yA2u8th.jpg

v0Tus6d.jpgqMt60sg.jpg

nRzVlEn.jpg

 

The thigh pieces had to be made symmetrical unlike the movie versions to match the game references. The belt still need trimming and assembly. Just a rough test fit on my duct tape mannequin!


ptONJpZ.jpg

 

Did some sanding to remove old paint that was starting to peel due to the age, etc.

Then I added plastic primer and filler primer to make sure it won’t end up the same as previous iteration.

 

ILtJri1.jpg

 

It’s my first time doing severe weathering like this so I tried toothpaste weathering and worked out pretty good! The color contrast is a bit strong as the white is too white but after some wash and extra weathering, it will look better. 
 

iflrPRa.jpg

iqoxKtN.jpgo5WnNkE.jpg

 

The body armor pieces were all painted and ready for weathering and red marking. So the rubber u trim was added (It was quite hard to find local vendor for the trim… So glad there was ONE online Korean vender that sells one with accurate dimensions and color). 
 

cUbUyAw.jpg

 

Finally started some final fitting and strapping. It’s starting to take shape!

 

uLFvlto.jpg

 

Now only things left are painting red markings, weathering, and to prepare myself to work on the helmet. It will be a rough journey trying to remove all the old paint and fix cracks….. I have a feeling that just getting a new kit or printing one would be way easier haha….

vXhe5ul.jpg

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Looking great, Jamie, and what a difference from where you started!  One thing that jumped out at me was the width of the ABS belt, which looks to be around 4 ½ to 5 inches wide.  Although the width is not specifically listed in the CRL (only the cloth belt) you may get some pushback from your GML for Basic approval.  Just trimming off the area below and above the boxes should help quite a bit

 

9NeXYWm.png?1         lV03QYV.jpg  uU7UqZr.jpg?1   YSX036e.jpg?1

 

                                                                                                         

 

 

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20 minutes ago, justjoseph63 said:

Looking great, Jamie, and what a difference from where you started!  One thing that jumped out at me was the width of the ABS belt, which looks to be around 4 ½ to 5 inches wide.  Although the width is not specifically listed in the CRL (only the cloth belt) you may get some pushback from your GML for Basic approval.  Just trimming off the area below and above the boxes should help quite a bit

 

9NeXYWm.png?1         lV03QYV.jpg  uU7UqZr.jpg?1   YSX036e.jpg?1

 

                                                                                                         

 

 

Oh yeah sorry I wasn’t super clear on what I was going to trim from the belt. I am still in need of assembling the belt and I was planning to get on to the belt parts as soon as I’m done with the ab and kidney pieces so I can fit them properly. Still less than 50% done and going steady…!

Thanks for the keen eyes though! It really helps as my priority goes mostly on fixing broken things from this old armor set……

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16 hours ago, crema said:

 

It’s my first time doing severe weathering like this so I tried toothpaste weathering and worked out pretty good! The color contrast is a bit strong as the white is too white but after some wash and extra weathering, it will look better. 
 

iflrPRa.jpg

iqoxKtN.jpgo5WnNkE.jpg
 

Great to see you are following the base weathering, same as the TKC and TFU versions, I also mimicked the base weathering in my TFU build

HVVunE4.jpg

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14 hours ago, gmrhodes13 said:

Great to see you are following the base weathering, same as the TKC and TFU versions, I also mimicked the base weathering in my TFU build

HVVunE4.jpg

That looks awesome! Yeah that’s what I’m trying to achieve. It’s quite tricky to make sure all the chipping lines up with the reference due to the game’s symmetry, etc. but trying hard to at least get the looks right…. A long way to go but after seeing yours, I feel more motivated to finish it!

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  • 3 months later...

It’s been a while since my last update, I was a bit distracted by other builds I was doing. 

303wAdf.jpg

9344Oh4.jpgpcKwCaA.jpg

9344Oh4.jpg


The base paint for all the armor pieces was done, so I started adding unit markings, also using the toothpaste weathering technique. Still a lot of touchups, detail paints, and weathering left, but seeing it getting close to being done feels nice.

The helmet was a nightmare to paint since the old paint was flaking AND the previous owner apparently used silicone caulk to fill ear gap…..

 

 

Before (with some paint and silicone caulk removed):

gpeYylj.jpg

Bv52VHL.jpg

XuhCLtx.jpg
 

After base paint and unit markings:

Ye0xutr.jpg

6zngUvq.jpg


I finished modeling the Plasma Thrower and started printing all the pieces. Since it’s a pretty huge blaster, I decided to make it into 3 sections that can be assembled by a PVC pipe and a retention screw.

FAzWpRB.jpg

ESMMMdP.jpg

 

I am planning to install DIY mini smoke machine(still waiting for the vape to arrive), so I hope everything goes well! 

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Nice work there. 

 

You may want to lift the brow up a touch, there is a small amount of white showing between the end of the stripe and the brow trim, but your GML may not pick it, also note the weathering on the top stripe over the helmet, references:

large.747752760_imageproxy(1).jpg.e784bd

 

large.121132184_imageproxy(11).jpg.68f57

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6 hours ago, gmrhodes13 said:

Nice work there. 

 

You may want to lift the brow up a touch, there is a small amount of white showing between the end of the stripe and the brow trim, but your GML may not pick it, also note the weathering on the top stripe over the helmet, references:

large.747752760_imageproxy(1).jpg.e784bd

 

large.121132184_imageproxy(11).jpg.68f57

Good catch! Yeah I realized without the rubber trim, the brow sags down due to the curvature of the dome pressing down the faceplate. I still haven’t started actually weathering the helmet and only masked the parts that looks like paint chips and will be sanding other parts down for more blended look. Hope I don’t go too far and make more work for myself…

rwT3c9W.jpg
 

I also need to make some changes on the unit marking with the trim on for that abrupt ending of the marking above and below the brow trim as you mentioned. Also below the trim like seem to not have angles on the model unlike the raw texture, which I should’ve used as a secondary reference…. :(

Edited by crema
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Since May the 4th is coming up so quick, I focused on making the Plasma Thrower as it was lagging behind. The base paint is basically all done, with detail paints and weathering remaining, and electronics. Everything was 3D printed except the metal mesh and the large vent thing which was made from rubber cut and laid out for pleated look. 
8LielH1.jpg

EYmjtGL.jpg

 

Kinda proud of how the magnetic door for refilling fog juice turned out. 
TWGDlML.jpg

vMo6HFH.jpg


 

I accidentally shorted a board while trying to fit everything in the blaster so the replacement is ordered but I still have a demo video on how it’s supposed to work(I guess I can upgrade LEDs in the future so it can be seen in the bright daylight)


Video

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Just finished sewing up the pauldron and making ammo pouch with some 3D printing and gluing on the leather for sharp shape like in the game. 
leeA9QD.jpg

I do prefer red pauldron but since the game reference is heavily weathered orange, I had to go with orange. Maybe I will make a Mandalorian version set in the future…

 

rfet1D0.jpg

I printed out the bucks using the in-game 3D model and cleaning it up for the printing. Using laptop screen to get the accuracy checked for detail parts was actually pretty helpful haha

 

6SNETFF.jpg

Rigid plastic with leather wrapping was added on the back for the accurate look and support. 
 

SI7Q1Fo.jpg

Now the 1st pass on the weathering is done, all that remains are finishing up the belt and the helmet, black and brown wash, and Plasma Thrower electronics. Almost there…! 

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You may have an issue with the orange pauldron, from the CRL:

 

Pauldron
  • A red neck ornament made of leather or a leather-like material, worn over the right shoulder.
  • TK_incinerator_pauldron.jpg

Although I agree it doesn't match the red of the armor

 

Also it shouldn't have sewn lines in the colored section like you have 

GntqtLU.png

 

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Since the CRL for Incinerator Trooper needs updating, I thought I would go with the in-game reference as my main source.
I used textures ripped from the game and saw that the pauldron was orange with brown-red weathering, and the normal map had stitch lines going through the orange area.

Some versions of the game used lower quality models which may have not used the normal map and AO, which makes it to look flat. 
fBfKIu7.jpgfu64bn2.jpg2ZTg5aa.jpg

WDIRvlc.jpg

 

I guess I will have to wait until the updated version of the CRL goes live one day...! Or make red one for now

 

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I can't speak into CRL interpretation, accuracy, or approval standards, but what I can say is that I LOVE the pauldron game images that you just posted above. The stitch lines that you implemented are definitely present, though their visibility in-game appears to have diminished.

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It's one version I've not researched before but when you start delving deeper you can see faint lines in quite a few images, you have to magnify but faint lines can be seen in this image

gallery_14191_33_13148.pnglines.png.4a73a14ef7beeca95eba2c6849d6f1b9.png

 

Here's a few more images (once again very faint) which could be useful once there is a CRL update thread and it is up for debate

incin1.png.7851fd8266551864be25e6732b91dc0f.png

 

incin4.png.2e0ae4bb041ba8f827aa665c56b3d949.png

 

incin2.png.8d45334b9ccc75b30ba5e71277602922.png

 

Prominent in these two images

 

incin3.png.83de7486d1f8c42050cfbd89d373adb8.png

 

inicn5.png.19b3ce40c1bbc84bbb5c2d21b140e206.png

 

Personally I'm still seeing the pauldron as red, especially when you look at the last few images with no lighting reflection.

 

Also compared to another game version trooper, Heavy Weapons which is definitely an orange

 large_HWT2.jpg.2390898324af2c021f5966a45

 

And here's the Mandalorian Incinerator trooper's pauldron it is also red and has the sewn lines which would make the versions a consistent look

hot-toys-the-mandalorian-incinerator-sto

 

Anyway sorry for hijacking your thread, back to building :D 

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Oh yeah the in-game color correction definitely makes it more red! I looked through online fabric stores for that interesting red-brown color and came across this one. It’s listed as wine red and looks pretty close.  
http://naver.me/5zvP78kP
(Sorry for Korean link)

 

I think uploading it de-saturated it a lot and made it to look very brown, which is weird,(the original image is up in the store review link above) but here's a screen cap of the reference and the fabric side-by-side.

Should I go with this fabric? Or should I just go with The Mandalorian version bright red?

NIgol3v.jpg

Edited by crema
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Most go for a standard red but I'd run it past the DO's @Deployment Officer Team for their comment ;) 

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Definitely speak with the DO's as Glen mentioned, but if the game version is different to the live action then generally you follow the version you are building to.

The red/brown looks closer to the game, where the live action is definitely a deep red or darker tone of red.

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Sounds like it's time for me to over-analyze this, lol.

 

As seen in the second image, traditionally for higher levels of approval the pauldron color has closely matched the paint on the armor.  Even in the Mandalorian version the colors match pretty close.  However, in the videogame image they are not even in the same ballpark.  Not a fan of this, to be honest.

 

                                 Videogame                                                               Current CRL                                                           Mandalorian

5igaLNn.png?1    ek0UbnL.jpg?1    dlfam78.jpg?1  

 

We have to consider that the game image references are at least 12 years old, and now that we have  more solid, updated ones I personally would steer clear of the older version with the mismatched hues of red.

Another thing to consider is that in the older version (1st pic) the paint is more of a Burgundy color and lines are not as crisp and clean as the new ones (2nd pic).  Some "battle damage" is necessary, but the game paint job is just a mess.

 

The paint details (3rd pic) in the Mandalorian are different as well.  As seen in the last image it extends down the front of the thigh cover strip, covers the center of the sniper knee and there is a design on the hand guards.

 

YE6wM9w.png    XpuNBFU.png?1      KLYSKlV.png?1

 

I am really liking the newer version, and considering the updated references I will be suggesting that we closely follow these when it comes time to change the CRL, including the stitching/seam on the pauldron. While we can't dictate a particular paint color, my suggestion will be a "Maroon" red or something close.  Same for the pauldron.  

 

zdXpSOi.jpg?1

 

As for current approvals (Levels 2 and 3) it is my feeling that the pauldron should (closely) match the paint.

 

 

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So I am guessing since the new Mandalorian version’s pauldron has matching color with armor paint, I should go with the same principle and have the pauldron to be the same red as the armor red even though the in-game model’s pauldron is a bit yellow-er? I do think matching color does look better but since I am particularly going with the game version, I thought I should go with, to be frankly, “uglier” version as that’s just how it was done. 

How does the wine color fabric I linked above look? It’s a bit different from the armor paint color but looks darn close to the game screenshots. Or I can just paint it with the actual red paint I used for the armor so it matches perfectly. 
I will make the sewn line less crisp while changing out the fabric also if that’s needed too. 

 

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