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Sweatshop

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Everything posted by Sweatshop

  1. This. There are a handful of companies already making these gloves. Whichever company decides to make other colors first will likely get the bulk of sales for people making this costume. If I was working on it, I’d keep bothering those companies until they decide to make them and then we can all praise them here and in the other groups.
  2. is this picture tiny for everyone else, I can't read the label.
  3. Great idea checking the model. I’m curious what the Clone undersuit is like in game. I’ll have to rip it when I get home.
  4. @TKModder421 DM sent about file link expiring.
  5. Now that you mention it, I bet they took some parts from the scrap pile from previous productions. No use making new kits and breaking them if they might already have a bin full damaged parts.
  6. There’s a lot going on with Enoch here. Chest sits lower, bottom is trimmed close to the sternum groove. I’m curious if the straps have more ribs to compensate and if the back is as modified as the front is.
  7. Sounds good. I’d love to see the tutorial/build thread. I’d appreciate a tag to notify me when if it happens. I think I’ll try industrial straight stitch but at a different width as clone under armor, at least before live action looked like wider ribbing. I’ll need to do some research before deciding the width. Might get lucky and even make a build thread myself.
  8. I’m assuming Dave recommends using an industrial machine over a home machine. I have both but I can see the benefit of using a double needle.
  9. He taught you how to do the ribbed stitching? I have a KT undersuit and could likely reverse engineer how they did it, but if an experienced stitcher wants to give me some tips, it’d be welcome. I’m looking to attempt a vertical ribbing for a clone undersuit.
  10. Going back to your initial posts about wanting a bit of weathering as it is scene on screen. I think aiming for “level 4” accuracy shouldn’t get you docked points if it’s outside the CRL but you did it based off screen used with evidence given to the judge. A level higher in accuracy shouldn’t put you in level 2 because “that’s the rules”. Maybe “Level 4” is just an appeal process to not get dinged on Level 3 admissions. Shouldn’t get a F, for passing the test AND doing extra credit. I get that the extra credit could be done after passing level 3, which seems to be recommended often. But I think that would discourage documentation of those additions in the application process, additions that benefit the community.
  11. Since a lot of people are stitch counters in this hobby, I feel like it’d be useful to separate the levels into Level 1 - Acceptable Level 2 - Ideal Level 3 - Screen Accurate doesn’t really make sense to have level 3 the final level when people like @wp1945 and myself on the R1TK want to achieve beyond clean.
  12. I feel like a test is worth doing with the same Tear/Trap color 1138 gray matte paint. As far as I can see it looks like the traps look to match the “unpainted” gray parts of those troopers. Partially weathered but looks to me the same base.
  13. @TKModder421 been following this build, have you talked to Nico about releasing your mods?
  14. I plan on doing a run once I have a successful cast. I’m resin printing my mold but I it came out warped so I need to get an accurate print and then sand and prep it to make sure the castings come out glossy. As far as accuracy I’d just say look at the gallery photos for R1 and remnant screen used armor and count the ribs. Most straps I’ve seen have far too many ribs. I’ve done a similar process to determine accurate dimensions for straps as I did for these handguards. You could wait for my run, but if you end up making your own, please put your research here because I’d like to see if we come to the same conclusion design wise.
  15. Prints done, I did fix a problem I noticed on the pink side having an angle instead of square like how I’d imagine it was cut from styrene.
  16. sidenote, how do I get rid of the copy paste highlight from TheRPF.
  17. I've got a 850ArmorWorks R1TK set that I'm working on and I've seen a couple possible upgrades, one being rubber shoulder straps, and second being resin hand guards or potentially a styrene pattern. 11B30B4 has both on WhiteArmor but I had two problems, there is an inaccuracy on his straps, and I'm not sure he still offers them, and there is an error in his .stl for hand guards. With these roadblocks I fired up Fusion360 and got to work. As far as handguard progress goes, I started out by gathering as much reference on WhiteArmor as available that shows flatter profile shots of the hand guards from what I'd call top, thumb, and front profiles. I collected photos from R1, Mando and Kenobi, pretty much every tk post Disney acquisition. Here is reference folder so people can see, but if anyone has clearer, flatter views, please put them here and It will allow me to improve upon my files. Photo Reference Folder Here is my methodology thus far for how I'm trying to get an orthographic view of the planes I need to be able to throw together a 3d print model. I take my photos, scale and line them up along the edge of the thumb line Then I start making outline shapes Do that a lot of times and then you see the pattern forming I delete the outliers and take the widest shapes and start taking corners and averaging them in illustrator. Then do this with other important profiles. Thumb Front I arrived with this as the shape, but I've removed curves. The thumb has the flat average, which is wider, and the angled perspective view so I could have something to aim for when angling in the 3d model. And after working in Fusion360 this is where I am at. Please critique with photo reference and let me know how I can improve these files.
  18. Thanks I hadn’t actually looked at the S&T, trigger and guard look off and flamethrowers grip looks much wider, it’s definitely a start though!
  19. I'm helping a friend do an Incinerator Trooper and I'm hoping this was to build this off a metal replica firearm. I initially thought this was build off a Sterling because of the shape of the grip but obviously a lot of details don't match. This thread has the best reference I've been able to find. Though I know its not a perfect reference material, here are some decent shots of the Sideshow Incinerator trooper. If its all scratch built and I have to go the 3D printing route, I wanted to at least get others opinions on some flaws with the models I found. As for Marko Makaj's 3D-model looks great but I did notice the grip looks a little off, possibly just tweak the shape a bit. And OxProps based his grip on the sterling, which was my initial thought for real parts, but the Mandalorian Experience Oppressor doesn't have those details. Ive asked my friends who are more knowledgeable in firearms to see if they recognize anything, but no word back yet.
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