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Sweatshop

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    Phoenix, AZ

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    Brian

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  1. This. There are a handful of companies already making these gloves. Whichever company decides to make other colors first will likely get the bulk of sales for people making this costume. If I was working on it, I’d keep bothering those companies until they decide to make them and then we can all praise them here and in the other groups.
  2. is this picture tiny for everyone else, I can't read the label.
  3. Great idea checking the model. I’m curious what the Clone undersuit is like in game. I’ll have to rip it when I get home.
  4. @TKModder421 DM sent about file link expiring.
  5. Now that you mention it, I bet they took some parts from the scrap pile from previous productions. No use making new kits and breaking them if they might already have a bin full damaged parts.
  6. There’s a lot going on with Enoch here. Chest sits lower, bottom is trimmed close to the sternum groove. I’m curious if the straps have more ribs to compensate and if the back is as modified as the front is.
  7. Sounds good. I’d love to see the tutorial/build thread. I’d appreciate a tag to notify me when if it happens. I think I’ll try industrial straight stitch but at a different width as clone under armor, at least before live action looked like wider ribbing. I’ll need to do some research before deciding the width. Might get lucky and even make a build thread myself.
  8. I’m assuming Dave recommends using an industrial machine over a home machine. I have both but I can see the benefit of using a double needle.
  9. He taught you how to do the ribbed stitching? I have a KT undersuit and could likely reverse engineer how they did it, but if an experienced stitcher wants to give me some tips, it’d be welcome. I’m looking to attempt a vertical ribbing for a clone undersuit.
  10. Going back to your initial posts about wanting a bit of weathering as it is scene on screen. I think aiming for “level 4” accuracy shouldn’t get you docked points if it’s outside the CRL but you did it based off screen used with evidence given to the judge. A level higher in accuracy shouldn’t put you in level 2 because “that’s the rules”. Maybe “Level 4” is just an appeal process to not get dinged on Level 3 admissions. Shouldn’t get a F, for passing the test AND doing extra credit. I get that the extra credit could be done after passing level 3, which seems to be recommended often. But I think that would discourage documentation of those additions in the application process, additions that benefit the community.
  11. Since a lot of people are stitch counters in this hobby, I feel like it’d be useful to separate the levels into Level 1 - Acceptable Level 2 - Ideal Level 3 - Screen Accurate doesn’t really make sense to have level 3 the final level when people like @wp1945 and myself on the R1TK want to achieve beyond clean.
  12. I feel like a test is worth doing with the same Tear/Trap color 1138 gray matte paint. As far as I can see it looks like the traps look to match the “unpainted” gray parts of those troopers. Partially weathered but looks to me the same base.
  13. @TKModder421 been following this build, have you talked to Nico about releasing your mods?
  14. I plan on doing a run once I have a successful cast. I’m resin printing my mold but I it came out warped so I need to get an accurate print and then sand and prep it to make sure the castings come out glossy. As far as accuracy I’d just say look at the gallery photos for R1 and remnant screen used armor and count the ribs. Most straps I’ve seen have far too many ribs. I’ve done a similar process to determine accurate dimensions for straps as I did for these handguards. You could wait for my run, but if you end up making your own, please put your research here because I’d like to see if we come to the same conclusion design wise.
  15. Prints done, I did fix a problem I noticed on the pink side having an angle instead of square like how I’d imagine it was cut from styrene.
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