TK - ROTJ
Requirements
To quality for Incinerator Trooper EIB recognition, a trooper will...
* Comply with ALL EIB - ROTJ Must Have requirements with the following variations:
Armor
* Hand plates must be ANH trapezoidal, not ROTJ snowtrooper hand plates
* Holster must be omitted
* Pauldron must be a lighter shade of red than the paint on the armor
* Shoulder straps can be either ANH/ESB instead of ROTJ
* Shoulder bells may be normal ANH rather than pinched per ROTJ standards
* Pauldron : Red neck ornament made of leather or a leather-like material, worn over the right shoulder. These should be of the 3+1 variety, worn over the left shoulder.
* Ammo Pouch : Black leather or leather-like German MP-40 style ammo pouche. This will be worn on the left shoulder in the same fashion as sandtroopers and heavy weapons troopers.
* Armor and helmet must include all special unit details in red that exactly match the videogame (see visual references below).
* Armor and paint should be lightly scuffed, but not weathered
Helmet
* Helmet must comply with EIB - ANH Stunt Must Have requirements
* Helmet must include all special unit details in red that exactly match the videogame (see visual references below).
Blaster
An Incinerator Trooper must have one of the following weapons:
* E-11 may conform to ANH, ESB, or ROTJ EIB standards
* A flamethrower in lieu of an E-11, modeled after the visual references from the game.
Armor
* Pauldron should fold over the right shoulder bell and be fitted, replacing the bell (see visual references)
Blaster
* A flamethrower in lieu of an E-11, modeled after the visual references from the game.
* May include any of the CRL - ANH Stunt May Have requirements that do not contradict to CRL - ICN Must Have requirements.
* A white light saber based off of the video game reference may be carried in lieu of an E-11.
* An SE-14R in lieu of an E-11 may be carried.
Update: Note that the video game and action figure paint schemes are different. Paint scheme should match the video game - the action figure is not considered acceptable.

Photo: TK-1098 :: FX armor, MRCE helmet, Cushman Lewis Gun
DISCLAIMER : These are not 501st requirements and are for reference purposes only. Applicants should contact their GML for all costume requirements.
* Comply with ALL CRL - ANH Stunt Must Have requirements in addition to:
Armor
* The holster is omitted
* Pauldron : Red neck ornament made of leather or a leather-like material, worn over the right shoulder. These will be in the same style as sandtroopers and heavy weapons troopers
* Ammo Pouch : Black leather or leather-like German MP-40 style ammo pouche. This will be worn on the left shoulder in the same fashion as sandtroopers and heavy weapons troopers.
* Armor and helmet must include all special unit details in red that exactly match the videogame (see visual references below).
* Comply with ALL CRL - ROTJ Should Have requirements but with the following variations:
Armor
* Hand plates must be ANH trapezoidal, not ROTJ snowtrooper hand plates
* Pauldron should fold over the right shoulder bell and be fitted, replacing the bell (see visual references)
* Armor and paint should be lightly scuffed, but not weathered
Helmet
* Helmet must comply with CRL - ANH Stunt Should Have requirements
* Helmet must include all special unit details in red that exactly match the videogame (see visual references below).
Blaster
* A flamethrower in lieu of an E-11, modeled after the visual references from the game.
* May include any of the CRL - ANH Stunt May Have requirements that do not contradict to CRL - ICN Must Have requirements.
* An SE-14R may be used in lieu of an E-11 blaster
* A white lightsaber per the video game is allowed in lieu of an E-11 blaster
Update: Note that the video game and action figure paint schemes are different. Paint scheme should match the video game - the action figure is not considered acceptable.
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DISCLAIMER : These are not 501st requirements and are for reference purposes only. Applicants should contact their GML for all costume requirements.
GAME REFERENCE
* Comply with ALL CRL - ROTJ Must Have requirements in addition to:
Armor
* Hand plates must be ANH trapezoidal, not ROTJ snowtrooper hand plates
* Back plate should be separate pieces as in ANH/ESB requirements
* Holster (if worn) must be on the left per ANH Stunt requirements
* Ab plate buttons must be all black
* Armor and shoes must include all rank stripe details in blue that exactly match the videogame (see visual references below).
Helmet
* Helmet must comply with CRL - ANH Stunt Must Have requirements
* Helmet must include all rank stripe details in blue that exactly match the videogame (see visual references below).
ACTION FIGURE REFERENCE
* Comply with ALL CRL - ANH Stunt requirements, but with the following variations:
Armor
* Ab plate buttons must be all black
* Armor, and shoes must include all rank stripe details in blue that exactly match the videogame (see visual references below).
* The bicep may have an additional stripe in the rear
* Kidney plate may be painted per the visual reference provided
Helmet
* Helmet must include all rank stripe details in blue that exactly match the videogame (see visual references below).
GAME REFERENCE
* Comply with ALL CRL - ROTJ Should Have requirements that do not contradict CRL - TKC Must Have requirements. In addition:
Armor
* Shoulder bells should be trimmed in accordance with the video game reference
* Control panel is omitted from the 02 canister, and painted 100% white
* Armor and paint should be lightly scuffed, but not weathered
ACTION FIGURE REFERENCE
* Comply with ALL CRL - ANH Stunt requirements that do not contradict CRL - TKC Must Have requirements.
* May include any of the CRL - ANH Stunt May Have requirements that do not contradict to CRL - TKC Must Have requirements. in addition:
* An SE-14R may be used in lieu of an E-11 blaster
* A white lightsaber per the video game is allowed in lieu of an E-11 blaster
Armor
* Holster may be omitted
Update: Other then the helmet, these shots are pre-weathering which is required for the TK Commander to be accurate. Concept weathering shots from video game renderings have been added at the bottom for additional reference to The Force Unleashed Stormtrooper Armour. (All Stormtroopers, standard TK or Commanders had the same weathering on their Armour.)
First the straight forward, front and back shots.
I am sure we all recognize the where the original shots came from.
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Photo: TK-2918 :: FX armor, MRCE helmet, scratch built E-11
DISCLAIMER : These are not 501st requirements and are for reference purposes only. Applicants should contact their GML for all costume requirements.
* Comply with ALL CRL - ANH Stunt Must Have requirements in addition to:
Armor
* Pauldron : A black, orange, or white neck ornament made of leather or a leather-like material, worn over the right shoulder.
* Ammo Pouches : Black leather or leather-like German MP-40 style ammo pouches. There must be two minimum : one pouch on the left shoulder and one on the right hip.
Backpack
* Backpack, styled after the ANH sandtrooper packs OR a simplified pack as seen in the game.
Blaster
A Heavy Weapons Trooper must have one of the following weapons:
* E-11, conforming to CRL ANH Stunt Standards
* MG-34 or DLT-19, conforming to CRL ANH Stunt Standards
* Lewis Gun or T-21
* Heavy Bazooka replicated modeled on the game
* Comply with ALLCRL - ANH Stunt Should Have requirements that do not contradict CRL - HWT Must Have requirements. In addition:
Armor
* No drop boxes
* A third third pouch worn on the hip in lieu of a holster
Blaster
* if an MG-34 is used, it should be converted to a DLT-19
* if a Lewis gun is used, it should have a ribbed barrel and carrying strap (T-21 conversion)
* Heavy Weapons Troopers should be discouraged from using an E-11 in favor of a heavy weapon.
* May include any of the CRL - ANH Stunt May Have requirements that do not contradict to CRL - HWT Must Have requirements. in addition:
Blaster
* MG-15
* MG-42
* Macrobinoculars.
* No O2 cylinder when the pack is worn
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Photo: TK-4625 :: TE2 armor, TE helmet, scratch built E-11
DISCLAIMER : These are not 501st requirements and are for reference purposes only. Applicants should contact their GML for all costume requirements.
* Comply with ALL CRL - ESB Must Have requirements in addition to:
Armor
* Ab plate will be be 3 dark blue and the rest black, unlike the ANH/ESB coloration. The three dark blue will be the three buttons closest to the belt.
Helmet
* Frown must be painted black and overlap the teeth area
* Lenses must be flat green or bubble green only
* Comply with ALL CRL - ESB Should Have requirements that do not contradict CRL - ROTJ Must Have requirements. In addition:
Armor
* Molded lip around the cod, chest, kidney, and butt plate (similar to car door trim)
* Single back/butt piece, not split like ANH/ESB
* Belt must be 2.5" wide, not 3" as on ANH/ESB
* Shoulder straps should not have a flat end at the ends of them, they should be ribbed 100%
* A gap between the ab plate and kidney plate is allowed as seen on screen
* No shoulder bell straps across the biceps
* Shoulder bells are rounded at the corners
* Holster should be attached via straps behind the belt using two white rivets in the middle of the strap
Helmet
* No screws on ears are allowed
* Ends of frown are squared off, not tapered to points
* Brow trim should be low on helmet
Blaster
* Two greeblies on the left rear area
* Correct greeblies on the left rear area (door catch and two "hammers")
* May include any of the CRL - ESB May Have requirements that do not contradict to CRL - ROTJ Must Have requirements. in addition:
* A white lightsaber per the video game is allowed in lieu of an E-11 blaster
Armor
* Holster may be omitted from this costume
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Photo: TK-7795 :: ATA armor and helmet, scratch built E-11
DISCLAIMER : These are not 501st requirements and are for reference purposes only. Applicants should contact their GML for all costume requirements.
* Comply with ALL CRL - ANH Stunt Must Have requirements in addition to:
Armor
* Holster must be attached on the right instead of the left
* Snowtrooper hand plates are to be used instead of the trapezoidal ANH ones
Helmet
* Traps/tears should be ANH grey or a slightly bluer shade of ANH gray.
* Frown must be painted black and not leave the teeth area.
* Flat green or smoke lenses only, no bubble lenses allowed.
* Traps/tears and tube stripes must be decals, no hand-painting.
Blaster
* No ammo counter on the blaster is allowed
* Comply with ALL CRL - ANH Stunt Should Have requirements that do not contradict CRL - ESB Must Have requirements. In addition:
Armor
* Holster should be looped over the belt instead of riveted from behind
Helmet
* Frown should have four teeth cut out per side
* Lenses should be flat green only, no smoke allowed.
Blaster
* No power cylinders on the magazine
* May include any of the CRL - ANH Stunt May Have requirements that do not contradict to CRL - ESB Must Have requirements. in addition:
Armor
* Hand plates may be sewn on to the gloves at five points equally spread out with 2 on the sides and 1 in the middle front
Blaster (used in promo pictures only)
* Two greeblies on the left rear area
* Three studs on the right rear area
* Add two scope block greeblies
* Remove front bayonet muzzle disk
* Remove mag housing parts.
* Remove D-Ring mount
* Swoosh trim on right above the pistol grip
* Reference image below
http://forum.whitearmor.net/index.php?showforum=7
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Photo: TK-8020 :: TE2 armor and helmet, latex hand guards, hyperfirm MG-34
* Comply with ALL CRL - ANH Stunt Must Have requirements in addition to:
Helmet
* Lenses must be green bubble or smoke bubble only
* Ears have only two screws used per side, one above the ear bump and one at the base of the helmet
* Only six teeth total should be cut out, three per side.
* Comply with ALL CRL - ANH Stunt Should Have requirements that do not contradict CRL - ANH Hero Must Have requirements. In addition:
Armor
* The holster should be attached to the belt using four fasteners instead of two
* May include any of the CRL - ANH Stunt May Have requirements that do not contradict CRL - ANH Hero Must Have requirements.
* An SE-14R may be used in lieu of an E-11 blaster

Photo: TK-8377 :: TM armor and helmet, latex hand guards, scratch built blaster
DISCLAIMER : These are not 501st requirements and are for reference purposes only. Applicants should contact their GML for all costume requirements.
Armor
* Made from ABS, HIPS, or fiberglass. Must be in proportion to what was seen in ANH. Accepted styles are the: FX/GT, ANH styles from AP, TE(2), SDS, RT, TM, and LAWS. Also accepted are fan sculpts that are similar in size and proportion. Armor must be white. The armor must be fitted to the wearer through trimming and shimming.
The body must consist of
* Boots. These must be white leather or leather like, above ankle, with a flat sole, with small U-shaped elastic sections on both sides of the ankle. Jodhpur-type boots or an equivalent style. No buckles or laces. Elvis or mariachi boots are not acceptable.
* Greaves (one with knee plate described below). Greaves should close in the back.
* Thighs that close in the back (and the right with an ammo belt described below).
* Ab plate. The ab plate also has a button area that matches the color pattern shown (3 blue + 6 gray). Buttons are approximately 7/16" in diameter.
* Kidney plate
* Butt plate
* Drop boxes, which dangle from the sides of the plastic front belt via white straps.
* Belt front, consisting of a correct plastic front (TK ammo belt).
* Belt made of canvas, canvas covered material, leather, or vinyl, 3 to 3.5” wide. The color must be white, or off-white.
* Chest piece
* Back plate.
* Shoulder straps. These must be securely mounted in front and may free float in back. They may be affixed with rivets, Velcro, or adhesive.
* Shoulder bells.
* Biceps, which must be fully closed
* Forearms, which must be fully closed
* Hand plates, that cover the back of the hands. Trapezoid shaped hand guards are required.
* Gloves. Must be black rubber, nomex, leather, or leather like. Enclosed fingered, non-textured, with no visible straps.
* An O2 canister (aka thermal detonator) must be present on the back attached to the belt. This is a gray cylinder 2-2.5 inches in diameter with white end caps with a white control pad affixed, facing outwards. It may be permanently affixed using fasteners or be clipped on.
* Ammo belt must be present on the right thigh.
* Correct trapezoid knee plate on the left greave (diamond knee plates or the absence of a knee plate is not acceptable).
* Black under suit, either one-piece or two-piece. Non-textured material.
* Black ribbed neck seal. The ribs should be horizontal, not be loose, and should extend from the base of the neck to the top of the adam's apple.
* Holster made of black leather or leather like material, worn on the left.
Helmet
* Must be made out of fiberglass, ABS, or HIPS. It must be white. It must match proportionally to what was seen on screen.
Note: the FX helmet is considered to be inaccurate but is acceptable for Legion acceptance.
* Frown must be painted gray and not leave the teeth area. Eight total teeth on the frown are to be cut out.
* Traps and tears must be gray.
* Rear traps & tears must have vertical black lines.
* Blue tube stripes, matching what was used on screen - navy blue and black are not acceptable. There must be at least 9 and a maximum of 15. The curve must bend backwards. There does not need to be an equal amount per side.
* Lenses may be green or smoke, flat or bubbled. They should be dark enough that viewers cannot see the eyes behind them.
* Chin must be black.
* Ears have three or four bumps
* Mic tips must be present.
Blaster
* Blastech E-11 Blaster Rifle. Must be based off of a real or replica Sterling, or a modified Hasbro toy Stormtrooper blaster.
Armor
* Shoulder straps should not be attached with rivets, and should free float in the back rather than being permanently attached.
* Armor side gaps should be closed. This should be done by adding a shim or shims of material that must be of similar material and color as the ab and back plate. Shims should fit flush and may have seams. Ideally they will be seamless if possible to the ab and/or back plate, resulting in a single seam between the ab/back rather than extra seams for where the shims are joined.
* O2 canister should be attached via metal clips approximately 1 inch wide, and should be all gray without silver stickers or silver paint.
* Drop boxes should be closed in back
* Hand guards should be latext or latext-like, painted white, affixed to rubber gloves in lieu of plastic hand guards
* Holster should be attached to the belt from behind instead with no loops covering the outside of the belt
* the holster will be affixed with two fasteners at the bottom. These may be rivets, snaps, or Chicago screws
* Rivets on the left side of the ab/kidney plates: a total of six rivets with three on the ab and three on the kidney plate, equally spaced out along the depth of the armour and about 10mm from the edge. They may be painted white, or not.
* Belt should be canvas or canvas covered instead of leather or vinyl.
Helmet
* Correct hovi mike tips.
* Lenses should be flat green only.
* Ears should have three screws used per side, one above and below the ear bump and one at the base of the helmet
* Ears should have four bumps only instead of three
Blaster
* Folding stock (does not need to function)
* Hengstler counter
* D-ring on the rear
* Correct style scope
* Two power cylinders on the magazine
* Scratch-built, resin cast, Hyperfirm rubber cast.
-- Total of 6 T-racks on blaster (leaving the lowest row on the Hengstler side un-covered)
* Hasbro blasters:
-- Total of 7 T-racks (if you cover all the original Hasbro rows of holes) or 6 T-racks (if you cover the original Hasbro "open row" of holes on the Hengstler side. Below this, you must grind off the original Hasbro lower T-rack and drill a new row of holes)
-- Hasbro blasters are discouraged but allowed
* No ESB/ROTJ greeblies on the blaster are allowed
Armor
* The cod may be separated from the rest of the ab plate, but this cut line should not be visible from the front
* Grappling hook and comlink (the grapling hook and comlink should be substituted as a set in place of the O2 cylinder, not worn in addition to it)
* A space pack, best effort based off of film canon or based off of the action figure is an acceptable accessory for this costume, but not other stormtrooper variants.
Blaster
* An MG-34 is allowed but upgrading an MG-34 to DTL-19 is highly encouraged. A DL-19 is a MG-34 with T-racks on the barrel, ejection port cover added, small disk on left side added.
* A white lightsaber per the video game is allowed in lieu of an E-11 blaster
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The Costume Reference Library (CRL) is intended to serve as a guide to the costuming standards of the 501st Legion. Below is a listing of characters currently accepted for membership in the 501st. New characters will be added to this list pending review and approval of a complete representative costume.
DISCLAIMER : These are not 501st requirements and are for reference purposes only. Applicants should contact their GML for all costume requirements.
For specific costume resources and discussion please visit our official Legion Detachment forums. If you are considering a Star Wars hero, Jedi, or Rebel costume, we recommend you visit our sister organization, the Rebel Legion.
NOTE: Some commercially available Star Wars costumes and accessories may not be acceptable for 501st membership. It is recommended that you visit the Legion Detachment that covers the costume of your interest before making a purchase.
Because the stormtroopers vary in details between each movie, Stormtrooper Detachment EIB (Expert Infantryman Badge) Requirements are broken down to include base Requirements that every stormtrooper must attain, plus movie-specific Requirements. This allows for a higher level of accuracy than can be achieved through a single standard.
Troopers achieving this distinction will be listed on the Expert Infantrymen page.
Base Requirements are applicable to anyone wanting to achieve EIB status in the FISD. They cover the basic costume and in essence cover what is required for Legion Requirements.
NOTE: On 21-Mar-08 FISD has ratified that FX helmets are no longer acceptable for Expert Infantryman qualification. This is in concert with the MEPD also dis-allowing FX helmets for MEPD Police Officer status.
In addition to complying with all base Requirements, stormtroopers wishing to attain ANH Expert Infantryman status must also complete the ANH Requirements. Unlike ESB and ROTJ, there are two different helmet options: the Hero and Stunt. Troopers must choose one or the other.
Lastly, troopers may choose among several different options, such as replacing the thermal detonator with a combination of grappling hook and comlink.
In addition to complying with all base Requirements, stormtroopers wishing to attain ESB Expert Infantryman status must also complete the ESB Requirements.
ESB Requirements are very similar to ANH but with some small differences, notably in the handplates, helmet, and holster/blaster.
In addition to complying with all base Requirements, stormtroopers wishing to attain ROTJ Expert Infantryman status must also complete ROTJ Requirements.
ROTJ Requirements are quite a bit different from ANH and ESB as they entail numerous changes to the armor as well as helmet.
In addition to complying with all ANH Requirements, stormtroopers wishing to attain HWT Expert Infantryman status must also complete Heavy Weapons Trooper Requirements.
Essentially a HWT is an ANH trooper with accessories: pack, pauldron, ammo pouches and of course a large weapon (BFG). They can be clean or have minor weathering.
In addition to complying with all ANH Requirements, stormtroopers wishing to attain TFU (The Force Unleashed) Stormtrooper Commander Expert Infantryman status must also complete TFU Stormtrooper Commander Requirements.
Essentially a Stormtrooper Commander is an ROTJ or ANH Stunt trooper with paint and scuffs, plus some variations. This is based on the video game captures and action figures.
There was a question brought up as to what happens when someone sells their EIB costume or leaves the legion. To ensure there is no confusion, here is the policy:
1. If a person leaves the Legion
a. Their forum membership is reduced to "Member"
b. Their custom title is removed.
c. Their picture on the EIB page will be watermarked with "Inactive"
2. If a person sells their EIB costume
a. If they no longer have their TK designation, their membership is reduced to "501st Member"
b. Their custom title is removed.
c. Their picture on the EIB page will be watermarked with "Inactive"
In any event, they will need to re-apply for EIB status should they get a new costume.
The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it is Lucasfilm's preferred Imperial costuming group. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. ©2010 Lucasfilm Ltd. & ™ All rights reserved. Used under authorization.